AI Insights · Timothy · January 2022
Top 5 3D Cartoon Games on iOS in Argentina, Q4 2021
In Q4 2021, the top 5 3D cartoon games on iOS in Argentina showed notable trends in downloads, revenue, and active users. Clash Royale and Subway Surfers led the charts with significant user engagement.
In Q4 2021, the top 5 3D cartoon games on the iOS platform in Argentina demonstrated diverse performance in terms of downloads, revenue, and active users. Here’s a detailed look at their quarterly metrics.
Clash Royale from Supercell saw a strong increase in weekly revenue, peaking at approximately $13.7K in the week of December 20. The game’s weekly downloads experienced a notable rise towards the end of the quarter, reaching around 6.1K in the last week of December. Weekly active users also showed a steady increase, starting from 103.8K in late September and climbing to 166.2K by the end of December.
Subway Surfers by Sybo Games ApS maintained a modest revenue stream, with the highest weekly revenue recorded at $176 in early November. The game’s downloads peaked at 3.8K in the last week of December, while active users showed a consistent upward trend, reaching 138.7K in the week of December 20.
Brawl Stars, another title from Supercell, had varied weekly revenue, peaking at $4.6K in the week of December 20. Downloads for the game increased towards the end of the quarter, hitting 1.9K in the final week. However, weekly active users fluctuated, ending the quarter at around 16.4K.
Pokémon UNITE from The Pokemon Company experienced a decline in weekly downloads, starting at 4.8K in late September and dropping to about 608 by the end of December. The game's revenue also showed a downward trend, with the highest weekly revenue being $753 at the beginning of the quarter. Weekly active users decreased from 11.6K in late September to 2.1K by the end of the year.
Thetan Arena: MOBA Survival by WOLFFUN CO., LTD, which launched in November 2021, saw an initial surge in downloads, peaking at 6.4K in the week of November 29. However, downloads tapered off to 868 by the last week of December. The game’s revenue reached its highest at $429 in the week of November 29, and active users peaked at 7.3K in the same week, before declining to 2.6K by the end of December.
These insights come from Sensor Tower, where you can find more detailed analytics and trends for mobile applications.